![]() ![]() ![]() They felt that a single character felt more appropriate for the narrative structure of a Western. The team decided that the player would control one character at a time in Red Dead Redemption 2, as opposed to the three protagonists simultaneously in Rockstar's previous title Grand Theft Auto V (2013), in order to follow the character more personally and understand how the events impact him. The actors improvised some additional lines but mostly remained faithful to the script. The developers often allowed the actors to take scenes in their own direction to develop the characters in new ways. Some lines of dialogue from the first game, Red Dead Redemption, in which gang leader Dutch van der Linde is described as an equitable leader, allowed the team to create a diverse group of characters in the gang. Several characters were cut from the game during development as their personalities failed to add to the narrative. Unsworth felt that the gang is a "family" that offers "a sense of belonging and purpose", and analyzing each story-and each character's relationship with the protagonist-was important for the narrative. The writers put particular focus on the individual stories behind each character, exploring their life before the gang and their reasons for remaining with the group. Senior creative writer Michael Unsworth noted that the ensemble was advantageous when writing the narrative, as it helped to craft the story and added complexity to the game. Rockstar wanted a diverse cast of characters within the Van der Linde gang. The secretive nature of Rockstar's development meant that Edge and the actors were unsure about the future of the characters during production the writers continued to work on the script while the actors shot their scenes in segments. The motion capture sets were typically accurate to the dimensions of the in-game setting, which could be demonstrated in a previsualization format. In addition to using motion capture to record the performances, Rockstar Games also used cameras to record their facial reactions for later animation a total of around 60 or 70 cameras were used. The game features 1,200 actors, 700 of whom share the game's 500,000 lines of dialogue. Red Dead Redemption 2 's recording sessions began in 2013 and lasted a total of 2,200 days, led primarily by motion capture director Rod Edge. The relationships between the characters received praise from several gaming publications, and the acting has resulted in multiple awards and nominations, including a win at The Game Awards.Ĭreation and conception A composite of the art designs of each member of the Van der Linde gang, which makes up the main characters of Red Dead Redemption 2, led by Dutch Rockstar wanted a diverse cast of characters within the Van der Linde gang and put particular focus on the individual stories behind each character. The secretive nature of Rockstar's development processes meant that the actors and the director were unsure of the future of the characters during production the writers continued to work on the script while the actors shot their scenes in segments. Rockstar used motion capture to record the performances of the cast, as well as cameras to capture their facial reactions for later animation. The game's epilogue focuses on John's relationship with his family-wife Abigail and son Jack-as well as the elderly Uncle, leading into the events of the first game. Throughout their adventures, the gang come into direct conflict with several opposing forces, including wealthy oil magnate Leviticus Cornwall, crime lord Angelo Bronte, Dutch's nemesis Colm O'Driscoll, and Pinkerton agents Andrew Milton and Edgar Ross. Outside of the gang, Arthur also encounters his former partner Mary Linton, as well as Native American tribe members Rains Fall and Eagle Flies. The game focuses on Arthur's relationship with several of the gang members, including Dutch's best friend Hosea Matthews, Native American hunter Charles Smith, gunslinger Sadie Adler, experienced outlaw Micah Bell, and Red Dead Redemption protagonist John Marston. ![]() Several characters reprise their roles from the 2010 game Red Dead Redemption, to which Red Dead Redemption 2 is a prequel. Led by Dutch van der Linde, the gang attempts to survive against government forces and rival gangs while dealing with the decline of the Wild West. Red Dead Redemption 2, a Western-themed action-adventure game developed and published by Rockstar Games, follows the story of Arthur Morgan, an outlaw and member of the Van der Linde gang. ![]()
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